Posts tagged game

Hit Detection Experiments

I decided I wanted to write an environment hit detection system the other day. My intention was to make a collidable image, by which I mean particles/circles could collide with arbitrary shapes based on the pixels of the image. Decided I could check if a line formed by the last position of the particle and […]

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Link: DON'T DIE Ok, so the name isn’t very imaginative. It’s not like the game is very polished or anything though. I made this because I started to write a test case for Ep1c G4m3 (I couldn’t get the rotating gun-arm to rotate) and I ended up making it into a simple little game. The […]

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