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Hit Detection Experiments

I decided I wanted to write an environment hit detection system the other day. My intention was to make a collidable image, by which I mean particles/circles could collide with arbitrary shapes based on the pixels of the image. Decided I could check if a line formed by the last position of the particle and […]

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Github, Ep1c G4m3 and ideas

I’ve started to rewrite Ep1c G4m3 because last time I changed the code to comply with a better rendering system I broke everything. I’ve already made a lot of improvements to the current code revision. I’ll do one huge commit once I’ve re-written everything. I wonder if I can import an SVN database into Github. […]

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